I will be reviewing the fights from the new episodes of Battlebots. This is my personal opinion of the robots and the fights. I am not reviewing the show but rather writing down my thoughts on how a fight was won or lost.
Lock Jaw vs Captain Shrederator
This is a battle of the old guys. Donald Hutson and Brian Nave have been around for many years and have really refined their robots. Lock Jaw is a great modular robot that Donald can modify quickly to match any opponent. Donald is also a thoughtful but aggressive driver who can also addapt quickly to a changing situation during a fight. Captain Shrederator on the other hand has been having reliability issues the last few years. The reporting pre-fight explains that Brian is using an older version of Captain Shrederator but the shell design doesn’t look so old to me. Perhaps they are referring only to the mechanical/electrical design of the internals.
Donald has chosen to use the angled anti horizontal spinner bash plate for the rear of Lock Jaw. The design of the plate is the same as one we tried a long time ago on Scarifier and is made to deflect a horizontal spinner upwards. It is a proven design but Donald will need to be careful to not let Captain Shrederator around the sides of the robot as the bask plate does not extend far beyond the wheels of Lock Jaw. This shouldn’t be a problem as I said earlier Donald is a careful driver while Captain Shrederator is hard to orientate and has trouble with trying to manoeuvre around other robots.
Donald doesn’t start the fight with a box rush but instead carefully approaches Captain Shrederator to make sure that Lock Jaw connects with the bash plate. Donald was probably not worried about Captain Shrederator getting its weapon up to speed as the idea of the bash plate was to cause Captain Shrederator to damage itself. The shape of the plate worked as Captain Shrederator has thrown into the air. However the plate of Lock Jaw broke and exposed one of the rear wheels and the second hit damaged a tyre.
Donald must have seen that the damaged plate was not going to work and instead spins up to go for a weapon on weapon hit. The hit launched Captain Shrederator across the arena and into a corner of the box. The corner of an arena is the worst place a horizontal spinner can be when trying to start a weapon. Captain Shrederator as walls on 2 sides and Lock Jaw on another preventing preventing the weapon from starting. One of the changes Brian made to Captain Shrederator was to swap the weapon speed controller for a contactor. This means the weapon is either on or off and the current draw for the weapon motor trying to start must have been huge. This is obvious by all the smoke.
Brian manages to escape the corner and move to the centre of the arena but Captain Shrederators weapon is cooked. Lock Jaw is also having weapon issues but this is now a pushing match which Captain Shrederator can’t win. After a short time Captain Shrederator is caught on the screws and Donald holds back waiting for the ref to begin his count.
Sporkinok vs Rusty
This is the opposite of the last match with two first time robots. Sporkinok is an axe or lifter robot. In this fight Lilith Specht decided to remove the axe and just run as a lifter. Rusty is a pure junk robot that lives up to its name. Rusty is also an axe robot built by David Eaton out of junk he found on his parents farm.
Sporkinok started the fight well despite having some control issues with the robot. This was probably due to the wheels being so far behind the centre of gravity of the robot. Sporkinok was able to flip Rusty onto its side and it took David a while to get Rusty upright. It seems that there is a several second delay from when David fires Rusty’s axe to when Rusty actually responds which is seen later in the march as well. After the first flip Sporkinok is not able to lower it’s lifter completely and also seems to have even more trouble driving. This allows Rusty to haphazardly drive around to attack the rear of Sporkinok and bring it’s axe down on the drive Sporkinok. I am not sure if Rusty’s axe actually did any damage but Sporkinok was unable to turn or reverse after this attack and become stuck against the side of the arena. K.O. to Rusty.